Search found 3 matches

by jonathandb
2010-06-08 15:05
Forum: Feature requests
Topic: Fullscreen OpenGL in windows 7
Replies: 6
Views: 19938

Re: Fullscreen OpenGL in windows 7

I now know Polling is not used when using the video driver.


I think the problem lies in the mirror driver. Let me tell you why:

In BOOL vncDesktopThread::handle_driver_changes, the number of changes is requested from the shared video memory:
int counter=m_desktop-> pchanges_buf ->counter;

If the ...
by jonathandb
2010-06-02 09:27
Forum: Feature requests
Topic: Fullscreen OpenGL in windows 7
Replies: 6
Views: 19938

Re: Fullscreen OpenGL in windows 7

My knowledge of C++ is very limited, but I know c# and java.

I'm editing the vncDesktop::FastDetectChanges function, used by Poll Full Screen to find the changed region:

HWND hDeskWnd = GetDesktopWindow();
HWND hwnd = GetDesktopWindow();
//HWND hwnd = WindowFromPoint(point);

I have changed the ...
by jonathandb
2010-05-30 11:27
Forum: Feature requests
Topic: Fullscreen OpenGL in windows 7
Replies: 6
Views: 19938

Fullscreen OpenGL in windows 7

Hello,

I want to remote controll a fullscreen opengl game under windows 7.

I have tested different VNC servers (tightVNC, tigerVNC, RealVNC, TeamViewer) but none of them renders the openGL. The UltraVNC server capture the frame, but only refreshes when there is a GDI window on top. Could you ...