There is also new distributer.exe in downloads.
Zip file contains exe file only. Source code zip file does not contain its source.
Where to find its source code ?
After more 1 000 000 (one million) views on forum for 1.5.0.x development versions... and 1.6.0.0 version
A new stable version, UltraVNC 1.6.1.0 and UltraVNC SC 1.6.1.0 have been released: https://forum.uvnc.com/viewtopic.php?t=38080
Feedback is welcome
Celebrating the 22th anniversary of the UltraVNC (25th anniversary since the laying of the foundation stone): https://forum.uvnc.com/viewtopic.php?t=38031
Important: Please update to latest version before to create a reply, a topic or an issue: https://forum.uvnc.com/viewtopic.php?t=37864
Forum password change request: https://forum.uvnc.com/viewtopic.php?t=38078
Development: UltraVNC development is always here... Any help is welcome.
A new development version, UltraVNC 1.6.3.0-dev has been released, please test it: https://forum.uvnc.com/viewtopic.php?t=38091
Feedback is welcome
Join us on social networks and share our announcements:
- Website: https://uvnc.com/
- GitHub: https://github.com/ultravnc
- Mastodon: https://mastodon.social/@ultravnc
- Bluesky/AT Protocol: https://bsky.app/profile/ultravnc.bsky.social
- Facebook: https://www.facebook.com/ultravnc1
- X/Twitter: https://x.com/ultravnc1
- Reddit community: https://www.reddit.com/r/ultravnc
- OpenHub: https://openhub.net/p/ultravnc
A new stable version, UltraVNC 1.6.1.0 and UltraVNC SC 1.6.1.0 have been released: https://forum.uvnc.com/viewtopic.php?t=38080
Feedback is welcome
Celebrating the 22th anniversary of the UltraVNC (25th anniversary since the laying of the foundation stone): https://forum.uvnc.com/viewtopic.php?t=38031
Important: Please update to latest version before to create a reply, a topic or an issue: https://forum.uvnc.com/viewtopic.php?t=37864
Forum password change request: https://forum.uvnc.com/viewtopic.php?t=38078
Development: UltraVNC development is always here... Any help is welcome.
A new development version, UltraVNC 1.6.3.0-dev has been released, please test it: https://forum.uvnc.com/viewtopic.php?t=38091
Feedback is welcome
Join us on social networks and share our announcements:
- Website: https://uvnc.com/
- GitHub: https://github.com/ultravnc
- Mastodon: https://mastodon.social/@ultravnc
- Bluesky/AT Protocol: https://bsky.app/profile/ultravnc.bsky.social
- Facebook: https://www.facebook.com/ultravnc1
- X/Twitter: https://x.com/ultravnc1
- Reddit community: https://www.reddit.com/r/ultravnc
- OpenHub: https://openhub.net/p/ultravnc
Search found 8 matches
- 2015-02-05 11:08
- Forum: Olders
- Topic: UltraVNC 1.2.0.5 - Download links
- Replies: 15
- Views: 42534
- 2014-02-26 20:19
- Forum: Developer discussions (mainly user-mode)
- Topic: 1.1.9.6 Repeater disconnects waiting servers and clients
- Replies: 9
- Views: 20895
Re: 1.1.9.6 Repeater disconnects waiting servers and clients
Should I modify server connecting socket creation so that KeepAliveInterval parameter is also used
for back connections ?
In this case socket die returns immediately error to server and server will re-connect back immediately?
for back connections ?
In this case socket die returns immediately error to server and server will re-connect back immediately?
- 2014-02-26 14:52
- Forum: Developer discussions (mainly user-mode)
- Topic: 1.1.9.6 Repeater disconnects waiting servers and clients
- Replies: 9
- Views: 20895
Re: 1.1.9.6 Repeater disconnects waiting servers and clients
Thank you.
Will servers autoreconnect faster if KeepAlive socket option is active ?
If yes, how to enable KeepAlive between UVNC server and repeater ? KeepALive interval can be some minutes in this case.
Will servers autoreconnect faster if KeepAlive socket option is active ?
If yes, how to enable KeepAlive between UVNC server and repeater ? KeepALive interval can be some minutes in this case.
- 2014-02-25 20:32
- Forum: Developer discussions (mainly user-mode)
- Topic: 1.1.9.6 Repeater disconnects waiting servers and clients
- Replies: 9
- Views: 20895
Re: 1.1.9.6 Repeater disconnects waiting servers and clients
Hi,
Thank you.
I changed line
if (tick-Servers[i].timestamp>300000 && Servers[i].used==false && Servers[i].code!=0)
to 10x longer:
if (tick-Servers[i].timestamp>3000000 && Servers[i].used==false && Servers[i].code!=0)
It looks like 10 minute disconnect does no more occur.
Unfortunately ...
Thank you.
I changed line
if (tick-Servers[i].timestamp>300000 && Servers[i].used==false && Servers[i].code!=0)
to 10x longer:
if (tick-Servers[i].timestamp>3000000 && Servers[i].used==false && Servers[i].code!=0)
It looks like 10 minute disconnect does no more occur.
Unfortunately ...
- 2014-02-25 15:16
- Forum: Developer discussions (mainly user-mode)
- Topic: 1.1.9.6 Repeater disconnects waiting servers and clients
- Replies: 9
- Views: 20895
Re: 1.1.9.6 Repeater disconnects waiting servers and clients
Hi,
I tested with 10 servers from different Windows OS-es using
[admin]
service_commandline=-id:10xx -autoreconnect -connect repeater.com:60005
KeepAliveInterval=5
After every 10 minutes, when all waiting connections are closed, only few of them appear back immediately. It takes long time for ...
I tested with 10 servers from different Windows OS-es using
[admin]
service_commandline=-id:10xx -autoreconnect -connect repeater.com:60005
KeepAliveInterval=5
After every 10 minutes, when all waiting connections are closed, only few of them appear back immediately. It takes long time for ...
- 2014-02-23 09:35
- Forum: Developer discussions (mainly user-mode)
- Topic: 1.1.9.6 Repeater disconnects waiting servers and clients
- Replies: 9
- Views: 20895
1.1.9.6 Repeater disconnects waiting servers and clients
1.1.9.6 repeater is running in Mode II in windows Vista.
After every 10 minutes waiting servers and waiting client are disconnected.
do_repeater_wait in in socket_functions.cpp outputs to log
recv -1
I added printout after that and found that error was
10038 An operation was attempted on ...
After every 10 minutes waiting servers and waiting client are disconnected.
do_repeater_wait in in socket_functions.cpp outputs to log
recv -1
I added printout after that and found that error was
10038 An operation was attempted on ...
- 2014-02-17 12:26
- Forum: Developer discussions (mainly user-mode)
- Topic: Error: Usersize 0 is written to log file after every 5 secs
- Replies: 2
- Views: 11323
Re: Error: Usersize 0 is written to log file after every 5 s
Statement is:
vnclog.Print(LL_INTERR, VNCLOG("@@@@@@@@@@@@@ GetCurrentUser - Error: Usersize 0\n"));
This is outputted on any log level.
Can we change this so that it will outputted only on debug log level to prevent log file grow on production logging.
vnclog.Print(LL_INTERR, VNCLOG("@@@@@@@@@@@@@ GetCurrentUser - Error: Usersize 0\n"));
This is outputted on any log level.
Can we change this so that it will outputted only on debug log level to prevent log file grow on production logging.
- 2014-02-16 20:02
- Forum: Developer discussions (mainly user-mode)
- Topic: Error: Usersize 0 is written to log file after every 5 secs
- Replies: 2
- Views: 11323
Error: Usersize 0 is written to log file after every 5 secs
Latest uvnc server is installed as service in windows vista (and other windowses).
after every 5 seconds 4 rows are writte to WinVNC.log file like
Sun Feb 16 21:42:50 2014
vncservice.cpp : @@@@@@@@@@@@@ GetCurrentUser - Error: Usersize 0
vncservice.cpp : @@@@@@@@@@@@@ GetCurrentUser - Error ...
after every 5 seconds 4 rows are writte to WinVNC.log file like
Sun Feb 16 21:42:50 2014
vncservice.cpp : @@@@@@@@@@@@@ GetCurrentUser - Error: Usersize 0
vncservice.cpp : @@@@@@@@@@@@@ GetCurrentUser - Error ...